Docs · Plans & account

Storage & your volume

Two kinds of storage: your projects, on the studio's own servers; and your model cache, on a private network volume beside the GPUs. You see the first and never think about the second.

Project storage

Everything in a project — pages, panels, plates, scripts, clips, tracks, renders, the notes — lives on the studio's servers and counts against your plan's project storage (25, 100 or 300 GB). A chapter's worth of plates and clips is typically a few gigabytes; renders and upscales are the large files.

Edit history keeps previous versions of a file so you can walk back. Deleting a project frees its space; there is no recycle bin, so export first.

Your model cache

The GPU steps need model weights — the fill model, the style model, the video model, the voices, the effects model, the detectors — on fast storage next to the card. Each account gets a private network volume for them, created on your first GPU job and kept between jobs, so a card starts working instead of downloading.

The volume is a cache, not storage: it holds the core set and evicts optional sets when a new one lands. Nothing of yours is on it beyond a job's inputs and outputs, which are copied back to your project when the job finishes. A volume that goes unused for a long stretch is released and rebuilt on your next job.

Uploads

Files up to 100 MB each. Comic archives (.cbz, .zip) are expanded into pages on upload; the archive itself is not kept.

Exports

From Deliver: the finished film, the current stage's outputs, or the whole project as a zip with a manifest. An export is built as it downloads, so a large project does not wait for a server-side archive first.

Deletion

Delete a project from the Projects page. Deleting your account removes your projects and your model cache; see Account & privacy.

Last updated 2026-09-17. Credit figures are from the studio's own reference runs; the estimate on the run button is what you are charged.